Source code for plato.draw.matplotlib.DiskUnions

from matplotlib.patches import Circle, Wedge
from matplotlib.transforms import Affine2D
import numpy as np

from ... import draw
from ... import mesh
from .internal import PatchUser

[docs]class DiskUnions(draw.DiskUnions, PatchUser): __doc__ = draw.DiskUnions.__doc__ def _render_patches(self, axes, aa_pixel_size=0, **kwargs): result = [] outline = self.outline (points, colors, radii) = mesh.unfoldProperties([ self.points, self.colors, self.radii]) (positions, angles, orientations) = mesh.unfoldProperties([ self.positions, self.angles, self.orientations]) scale_factors = np.linalg.norm(orientations, axis=-1)**2 if outline > 0: patches = [] for (position, (angle,), scale) in zip(positions, angles, scale_factors): tf = Affine2D().scale(scale).rotate(angle).translate(*position) for (point, (radius,)) in zip(points, radii): patches.append(Wedge(point, radius, 0, 360, width=outline, transform=tf)) outline_colors = np.zeros_like(colors) outline_colors[:, 3] = colors[:, 3] outline_colors = np.tile(outline_colors, (len(positions), 1)) result.append((patches, outline_colors)) else: aa_pixel_size = 0 shifted_radii = radii - outline + aa_pixel_size patches = [] for (position, (angle,), scale) in zip(positions, angles, scale_factors): tf = Affine2D().scale(scale).rotate(angle).translate(*position) for (point, (radius,)) in zip(points, shifted_radii): patches.append(Circle(point, radius=radius, transform=tf)) colors = np.tile(colors, (len(positions), 1)) result.append((patches, colors)) return result