Source code for plato.draw.fresnel.Polygons
import fresnel
import rowan
from ... import draw
from .FresnelPrimitive import FresnelPrimitiveSolid
[docs]class Polygons(FresnelPrimitiveSolid, draw.Polygons):
__doc__ = draw.Polygons.__doc__
def render(self, scene):
geometry = fresnel.geometry.Polygon(
scene=scene,
vertices=self.vertices,
position=self.positions,
angle=rowan.geometry.angle(rowan.normalize(self.orientations)),
color=fresnel.color.linear(self.colors),
material=self._material,
outline_width=self.outline)
return geometry