Source code for plato.draw.fresnel.Disks
import fresnel
from ... import draw
from .FresnelPrimitive import FresnelPrimitiveSolid
[docs]class Disks(FresnelPrimitiveSolid, draw.Disks):
__doc__ = draw.Disks.__doc__
def render(self, scene):
geometry = fresnel.geometry.Sphere(
scene=scene,
N=len(self.positions),
material=self._material,
outline_width=self.outline)
geometry.position[:, :2] = self.positions
geometry.position[:, 2] = 0
geometry.radius[:] = self.radii
geometry.color[:] = fresnel.color.linear(self.colors)
return geometry